Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. Geo stops falling out of her if there are at least 81 different pieces of Geo that have not been picked up.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. The amount of Geo that can be reclaimed is roughly the amount of Geo deposited times 1.5 for a total of up to 6834. Here she can be hit with the Nail and bounced around harmlessly, causing Geo to fall out of her. The bank sign also falls to the ground on the way out.Īfter she disappears from Fog Canyon, Millibelle the Thief can be found at the Hot Spring in the Pleasure House in the City of Tears. Hitting the empty stand three times reveals that it was a 2D cutout. If she holds 2550 or more and the Knight rests at a Bench or uses the Stagways, visiting the bank again reveals that Millibelle has abandoned her stand. Geo deposited in her bank is retained upon death and can be withdrawn at any time, up to a maximum of 4500. For a small starting fee of 100, she provides a service to keep the Knight's Geo safe. Millibelle can be found in her bank at the base of Fog Canyon. If she gets enough Geo and is given the chance, she abandons her position with all the stored earnings. ![]() However, behind her kind and polite facade, Millibelle is a thief whose purpose of using her shell to store Geo is so she can simply run off with it easily. Instead of a vault, she uses her shell to store Geo - a detail she tries to brush off. Beating him grants the Rivalry achievement.ĭespite the lack of activity in Hallownest, Millibelle opened a bank in a recluse and safe area in Fog Canyon, next to the abandoned Queen's Station. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. If saved, he once again complains about the Knight meddling in his supposed heroics. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. ![]() ![]() While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. This is ultimately revealed to be a promise of glory for himself. Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise.
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